- Timestamp:
- Nov 9, 2008, 8:46:26 PM (15 years ago)
- File:
-
- 1 moved
Legend:
- Unmodified
- Added
- Removed
-
code/branches/objecthierarchy/src/orxonox/objects/Level.cc
r2168 r2169 38 38 #include "Settings.h" 39 39 #include "LevelManager.h" 40 #include " PlayerInfo.h"40 #include "objects/infos/PlayerInfo.h" 41 41 #include "objects/gametypes/Gametype.h" 42 42 #include "overlays/OverlayGroup.h" … … 48 48 CreateFactory(Level); 49 49 50 Level::Level(BaseObject* creator) : Info(creator)50 Level::Level(BaseObject* creator) : BaseObject(creator), Synchronisable(creator) 51 51 { 52 52 RegisterObject(Level);
Note: See TracChangeset
for help on using the changeset viewer.