- Timestamp:
- Nov 8, 2008, 7:58:49 PM (17 years ago)
- File:
-
- 1 edited
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code/branches/questsystem2/src/orxonox/objects/quest/QuestHint.h
r2146 r2159 94 94 std::map<ControllableEntity*, questHintStatus::Enum> playerStatus_; //!< List of the status for each player, with the Player-pointer as key. 95 95 96 void initialize(void); //!< Initializes the object.97 98 96 }; 99 97
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