- Timestamp:
- Nov 8, 2008, 7:58:49 PM (15 years ago)
- File:
-
- 1 edited
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code/branches/questsystem2/src/orxonox/objects/quest/CompleteQuest.h
r2146 r2159 27 27 */ 28 28 29 /** 30 @file CompleteQuest.h 31 @brief 32 Definition of the CompleteQuest class. 33 */ 34 29 35 #ifndef _CompleteQuest_H__ 30 36 #define _CompleteQuest_H__ … … 41 47 /** 42 48 @brief 43 Completes a quest .49 Completes a quest (with a specified id) for the player invoking the effect. 44 50 @author 45 51 Damian 'Mozork' Frick … … 51 57 virtual ~CompleteQuest(); 52 58 53 virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode); 59 virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode); //!< Method for creating a CompleteQuest object through XML. 54 60 55 61 virtual bool invoke(ControllableEntity* player); //!< Invokes the effect.
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