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Ignore:
Timestamp:
Nov 6, 2008, 12:02:05 AM (16 years ago)
Author:
dafrick
Message:

Started implementation of QuestEffectBeacon.
Done some documentation of QuestItem and subclasses.

File:
1 edited

Legend:

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  • code/branches/questsystem2/src/orxonox/objects/quest/FailQuest.h

    r2096 r2146  
    3939namespace orxonox {
    4040
    41     class Player; //Forward declaration, remove when fully integrated into the objecthirarchy.
    42 
    4341    /**
    4442    @brief
     
    5553            virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode);
    5654
    57             virtual bool invoke(Player* player); //!< Invokes the effect.
     55            virtual bool invoke(ControllableEntity* player); //!< Invokes the effect.
    5856
    5957    };
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