- Timestamp:
- Nov 6, 2008, 12:02:05 AM (16 years ago)
- File:
-
- 1 edited
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code/branches/questsystem2/src/orxonox/objects/quest/CompleteQuest.cc
r2105 r2146 33 33 #include "util/Exception.h" 34 34 35 #include "orxonox/objects/worldentities/ControllableEntity.h" 35 36 #include "QuestManager.h" 36 37 #include "Quest.h" … … 66 67 Returns true if the effect was invoked successfully. 67 68 */ 68 bool CompleteQuest::invoke( Player* player)69 bool CompleteQuest::invoke(ControllableEntity* player) 69 70 { 70 71 if(player == NULL)
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