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Changeset 2112 in orxonox.OLD for orxonox/branches/chris/src/world.h


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Timestamp:
Jul 12, 2004, 10:28:25 PM (21 years ago)
Author:
chris
Message:

orxonox/branches/chris: Implemented quaternion class… but something is still f up… the camera keeps pointing into the wrong direction… matrix rotation calculation seems not to be my strenght…

File:
1 edited

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  • orxonox/branches/chris/src/world.h

    r2101 r2112  
    5050                zeroloc.part = 0;
    5151                zeroloc.pos = Vector();
    52                 zeroloc.rot = Rotation();
     52                zeroloc.rot = Quaternion();
    5353                loc = &zeroloc;
    5454        }
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