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Timestamp:
Nov 2, 2008, 12:09:55 AM (17 years ago)
Author:
rgrieder
Message:

Finally managed to have a master InputState which enables:

  • Console always opens
  • Debug overlay toggles visibility in gui mode too

Had to change several other code:

  • ConfigFileManager uses special class instead of enum for ConfigFileType
  • You can add an arbitrary config file and get the ConfigFileType
  • ConfigFileManager is an Ogre singleton too. Created in Main.cc
  • CommandLineArgument "optionsFile" specifies another file for command line arguments
  • CommandLineArgument "settingsFile" declares the file used for settings (orxonox.ini)
  • changed all fileNames to filenames
  • "Loaded config file blah" now uses COUT(3) instead of COUT(0)
  • fixed a bug in ConfigFileManager::load() that cause orxonox.ini to double its size after every call
File:
1 edited

Legend:

Unmodified
Added
Removed
  • code/branches/objecthierarchy/src/core/input/Button.h

    r1887 r2101  
    4141#include <vector>
    4242#include "InputCommands.h"
     43#include "core/ConfigFileManager.h"
    4344
    4445namespace orxonox
     
    5253        virtual bool addParamCommand(ParamCommand* command) { return false; }
    5354        void parse();
    54         void readConfigValue();
     55        void readConfigValue(ConfigFileType configFile);
    5556        bool execute(KeybindMode::Enum mode, float abs = 1.0f, float rel = 1.0f);
    5657
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