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Ignore:
Timestamp:
Nov 1, 2008, 11:17:22 PM (16 years ago)
Author:
landauf
Message:
  • added a WeaponSystem to Pawn
  • initialized values in weapon classes and fixed some vector limit conditions
File:
1 edited

Legend:

Unmodified
Added
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  • code/trunk/src/orxonox/objects/weaponSystem/WeaponSet.h

    r2097 r2098  
    5050            void WeaponSet::attachWeaponSlot(WeaponSlot *wSlot);
    5151            void WeaponSet::fire();
    52             WeaponSlot * getWeaponSlotPointer(int n);
     52            WeaponSlot * getWeaponSlotPointer(unsigned int n);
    5353
    5454            inline void WeaponSet::setParentWeaponSystem(WeaponSystem *parentWeaponSystem)
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