- Timestamp:
- Nov 1, 2008, 2:38:21 PM (16 years ago)
- File:
-
- 1 edited
Legend:
- Unmodified
- Added
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code/branches/pickups/src/orxonox/objects/pickup/ShipItem.h
r2055 r2083 9 9 10 10 namespace orxonox{ 11 Class _OrxonoxExport ShipItem{11 class _OrxonoxExport ShipItem{ 12 12 13 13 enum itemType{ //Diffrent Types of Items … … 30 30 /* Useables are Items the Player can choose when to activate and then show an instant action/effect 31 31 * or for a certain duration */ 32 Class _OrxonoxExport Useable : public ShipItem{32 class _OrxonoxExport Useable : public ShipItem{ 33 33 34 34 … … 51 51 /* Permanents are Items, that effect the Player or his Ship from the instance he picks them up 52 52 until he drops them again */ 53 Class _OrxonoxExport Permanent : public ShipItem{53 class _OrxonoxExport Permanent : public ShipItem{ 54 54 55 55 enum subItemTypePermanent{ //Diffrent Types of Items of the Type Permanent … … 67 67 68 68 // Powerups effect the Player right after he picks them up for a certain Duration /or permanently. 69 Class _OrxonoxExport Powerups : public ShipItem{69 class _OrxonoxExport Powerups : public ShipItem{ 70 70 71 71 enum subItem TypePowerups{ //Diffrent Types of Items of the Type Powerups
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