Planet
navi homePPSaboutscreenshotsdownloaddevelopmentforum

Ignore:
Timestamp:
Oct 29, 2008, 4:13:10 PM (16 years ago)
Author:
polakma
Message:

WeaponSystem, Projectile (kompiliert nicht)

File:
1 edited

Legend:

Unmodified
Added
Removed
  • code/branches/weapon/src/orxonox/objects/weaponSystem/WeaponSet.h

    r2049 r2060  
    4343    {
    4444        public:
    45             WeaponSet();
     45            WeaponSet(int k);
    4646            virtual ~WeaponSet();
    4747
     
    5050            void WeaponSet::attachWeaponSlot(WeaponSlot *wSlot);
    5151            void WeaponSet::fire();
     52            WeaponSlot * getWeaponSlotPointer(int n);
     53
    5254            inline void WeaponSet::setParentWeaponSystem(WeaponSystem *parentWeaponSystem)
    5355                { parentWeaponSystem_=parentWeaponSystem; }
Note: See TracChangeset for help on using the changeset viewer.