Planet
navi homePPSaboutscreenshotsdownloaddevelopmentforum

Ignore:
Timestamp:
Oct 29, 2008, 4:13:10 PM (16 years ago)
Author:
polakma
Message:

WeaponSystem, Projectile (kompiliert nicht)

File:
1 edited

Legend:

Unmodified
Added
Removed
  • code/branches/weapon/src/orxonox/objects/weaponSystem/WeaponSet.cc

    r2049 r2060  
    3838namespace orxonox
    3939{
    40     WeaponSet::WeaponSet()
     40    WeaponSet::WeaponSet(int k)
    4141    {
    4242        RegisterObject(WeaponSet);
     43
     44        for (int i=0;i<k;i++)
     45        {
     46            this->wSlotNew = new WeaponSlot();
     47            attachWeaponSlot(wSlotNew);
     48        }
    4349    }
    4450
     
    6369    }
    6470
     71    WeaponSlot * getWeaponSlotPointer(int n)
     72    {
     73        return this->weaponSlots_[n];
     74    }
     75
     76
    6577    void WeaponSet::XMLPort(Element& xmlelement, XMLPort::Mode mode)
    6678    {
Note: See TracChangeset for help on using the changeset viewer.