- Timestamp:
- Oct 28, 2008, 10:52:12 PM (16 years ago)
- File:
-
- 1 edited
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code/branches/objecthierarchy/src/network/GamestateManager.cc
r2034 r2035 81 81 for(it = gamestateQueue.begin(); it!=gamestateQueue.end(); it++){ 82 82 bool b = processGamestate(it->second); 83 //assert(b);83 assert(b); 84 84 delete it->second; 85 85 }
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