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Ignore:
Timestamp:
Oct 27, 2008, 10:56:51 PM (16 years ago)
Author:
rgrieder
Message:
  • Added support for dedicated server. Could not network test it yet, client still segfaults me.
  • Also kicked GraphicsEngine::levelSceneManager_, there are only the statistic methods left.
  • GSDedicated also derives from GSLevel, but GSLevel is not anymore a real GameState.
  • CameraHandler and LevelManager get created in GSLevel now.
File:
1 edited

Legend:

Unmodified
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  • code/branches/objecthierarchy/src/orxonox/gamestates/GSGraphics.cc

    r2013 r2023  
    116116
    117117        // HACK: temporary:
    118         graphicsEngine_->renderWindow_  = this->renderWindow_;
    119         graphicsEngine_->root_          = this->ogreRoot_;
    120         graphicsEngine_->viewport_      = this->viewport_;
     118        //graphicsEngine_->renderWindow_  = this->renderWindow_;
     119        //graphicsEngine_->root_          = this->ogreRoot_;
     120        //graphicsEngine_->viewport_      = this->viewport_;
    121121
    122122
     
    134134        // Load the InGameConsole
    135135        console_ = new InGameConsole();
    136         console_->initialise();
     136        console_->initialise(this->renderWindow_->getWidth(), this->renderWindow_->getHeight());
    137137
    138138        // load the CEGUI interface
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