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Ignore:
Timestamp:
Oct 27, 2008, 8:31:20 PM (16 years ago)
Author:
dafrick
Message:

Nearly compiles, some minor improvements.

File:
1 edited

Legend:

Unmodified
Added
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  • code/branches/questsystem/src/orxonox/objects/AddQuest.cc

    r1996 r2021  
    2727 */
    2828
     29#include <string>
     30
    2931#include "core/CoreIncludes.h"
     32
     33#include "QuestManager.h"
     34#include "Quest.h"
    3035#include "AddQuest.h"
    3136
     
    3338
    3439    CreateFactory(AddQuest);
     40
     41
     42    AddQuest::AddQuest() : ChangeQuestStatus()
     43    {
     44       
     45    }
    3546
    3647    /**
     
    5970        The player the effect is invoked on.
    6071    */
    61     void AddQuest::invoke(Player & player)
     72    void AddQuest::invoke(Player* player)
    6273    {
    63         Quest quest = QuestManager::findQuest(this->getQuestId());
    64         quest.start(player);
     74        Quest* quest = QuestManager::findQuest(this->getQuestId());
     75        quest->start(player);
    6576    }
    6677
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