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Ignore:
Timestamp:
Oct 24, 2008, 2:48:43 AM (16 years ago)
Author:
landauf
Message:

many changes, can't remember everything, but these are the most important:

  • attaching entities to other entities works
  • displaying models, lights and shadows works
  • controlling a spectator works
  • removed an update hack in PositionableEntity because I've found a much better solution

and with "works" I mean: it works on client, server and standalone

File:
1 edited

Legend:

Unmodified
Added
Removed
  • code/branches/objecthierarchy/src/orxonox/objects/worldentities/PositionableEntity.h

    r1993 r2006  
    3232#include "OrxonoxPrereqs.h"
    3333#include "WorldEntity.h"
    34 #include "objects/Tickable.h"
    3534
    3635namespace orxonox
    3736{
    38     class _OrxonoxExport PositionableEntity : public WorldEntity, public Tickable
     37    class _OrxonoxExport PositionableEntity : public WorldEntity
    3938    {
    4039        public:
     
    4342
    4443            void registerVariables();
    45             virtual void tick(float dt);
    4644
    4745            using WorldEntity::setPosition;
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