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Ignore:
Timestamp:
Oct 20, 2008, 5:40:38 PM (17 years ago)
Author:
rgrieder
Message:

Downgraded Bullet to latest tagged version: 2.72
That should give us more stability.

File:
1 edited

Legend:

Unmodified
Added
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  • code/branches/physics/src/bullet/BulletSoftBody/btSoftRigidDynamicsWorld.h

    r1963 r1972  
    2424class btSoftRigidDynamicsWorld : public btDiscreteDynamicsWorld
    2525{
    26 
     26       
    2727        btSoftBodyArray m_softBodies;
    2828        int                             m_drawFlags;
     
    3333
    3434protected:
    35 
     35       
    3636        virtual void    predictUnconstraintMotion(btScalar timeStep);
    37 
     37       
    3838        virtual void    internalSingleStepSimulation( btScalar timeStep);
    3939
     
    4444
    4545public:
    46 
     46       
    4747        btSoftRigidDynamicsWorld(btDispatcher* dispatcher,btBroadphaseInterface* pairCache,btConstraintSolver* constraintSolver,btCollisionConfiguration* collisionConfiguration);
    4848
    4949        virtual ~btSoftRigidDynamicsWorld();
    50 
     50       
    5151        virtual void    debugDrawWorld();
    52 
     52                       
    5353        void    addSoftBody(btSoftBody* body);
    5454
    5555        void    removeSoftBody(btSoftBody* body);
    56 
     56       
    5757        int             getDrawFlags() const { return(m_drawFlags); }
    5858        void    setDrawFlags(int f)     { m_drawFlags=f; }
     
    6767        }
    6868
    69 
     69                       
    7070        btSoftBodyArray& getSoftBodyArray()
    7171        {
     
    7777                return m_softBodies;
    7878        }
    79 
     79               
    8080};
    8181
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