Changeset 1972 for code/branches/physics/src/bullet/BulletCollision/BroadphaseCollision/btQuantizedBvh.h
- Timestamp:
- Oct 20, 2008, 5:40:38 PM (17 years ago)
- File:
-
- 1 edited
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code/branches/physics/src/bullet/BulletCollision/BroadphaseCollision/btQuantizedBvh.h
r1963 r1972 297 297 void walkStacklessQuantizedTreeAgainstRay(btNodeOverlapCallback* nodeCallback, const btVector3& raySource, const btVector3& rayTarget, const btVector3& aabbMin, const btVector3& aabbMax, int startNodeIndex,int endNodeIndex) const; 298 298 void walkStacklessQuantizedTree(btNodeOverlapCallback* nodeCallback,unsigned short int* quantizedQueryAabbMin,unsigned short int* quantizedQueryAabbMax,int startNodeIndex,int endNodeIndex) const; 299 void walkStacklessTreeAgainstRay(btNodeOverlapCallback* nodeCallback, const btVector3& raySource, const btVector3& rayTarget, const btVector3& aabbMin, const btVector3& aabbMax, int startNodeIndex,int endNodeIndex) const;300 299 301 300 ///tree traversal designed for small-memory processors like PS3 SPU
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