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Ignore:
Timestamp:
Oct 20, 2008, 5:40:38 PM (17 years ago)
Author:
rgrieder
Message:

Downgraded Bullet to latest tagged version: 2.72
That should give us more stability.

File:
1 edited

Legend:

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  • code/branches/physics/src/bullet/BulletCollision/BroadphaseCollision/btBroadphaseInterface.h

    r1963 r1972  
    2424class btOverlappingPairCache;
    2525
    26 struct  btBroadphaseRayCallback
    27 {
    28         virtual ~btBroadphaseRayCallback() {}
    29         virtual bool    process(const btBroadphaseProxy* proxy) = 0;
    30 };
    31 
    3226#include "LinearMath/btVector3.h"
    3327
     
    4337        virtual void    destroyProxy(btBroadphaseProxy* proxy,btDispatcher* dispatcher)=0;
    4438        virtual void    setAabb(btBroadphaseProxy* proxy,const btVector3& aabbMin,const btVector3& aabbMax, btDispatcher* dispatcher)=0;
    45         virtual void    getAabb(btBroadphaseProxy* proxy,btVector3& aabbMin, btVector3& aabbMax ) const =0;
    46 
    47         virtual void    rayTest(const btVector3& rayFrom,const btVector3& rayTo, btBroadphaseRayCallback& rayCallback) = 0;
    48 
     39       
    4940        ///calculateOverlappingPairs is optional: incremental algorithms (sweep and prune) might do it during the set aabb
    5041        virtual void    calculateOverlappingPairs(btDispatcher* dispatcher)=0;
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