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Ignore:
Timestamp:
Oct 20, 2008, 12:14:16 AM (16 years ago)
Author:
rgrieder
Message:

small fixes.

File:
1 edited

Legend:

Unmodified
Added
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  • code/branches/objecthierarchy/src/network/GamestateManager.cc

    r1960 r1962  
    130130    //Server::sendGameState?
    131131    packet::Gamestate *gs;
    132     int gID = ClientInformation::findClient(clientID)->getGamestateID();
     132    unsigned int gID = ClientInformation::findClient(clientID)->getGamestateID();
    133133    if(!reference)
    134134      return 0;
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