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Ignore:
Timestamp:
Oct 14, 2008, 12:20:14 AM (16 years ago)
Author:
landauf
Message:

removed WorldEntity, SpaceShip and several other objects
removed SpaceShip-related hacks in network and other places

File:
1 edited

Legend:

Unmodified
Added
Removed
  • code/branches/objecthierarchy/src/network/packet/Gamestate.h

    r1907 r1916  
    2727 */
    2828
     29
     30#ifndef NETWORK_PACKETGAMESTATE_H
     31#define NETWORK_PACKETGAMESTATE_H
     32
     33#include "../NetworkPrereqs.h"
     34
    2935#include "Packet.h"
    3036#include "network/Synchronisable.h"
     
    3440#endif
    3541
    36 
    37 #ifndef NETWORK_PACKETGAMESTATE_H
    38 #define NETWORK_PACKETGAMESTATE_H
    39 
    4042namespace network {
    4143
    4244namespace packet {
    4345
    44 struct GamestateHeader{
     46struct _NetworkExport GamestateHeader{
    4547  ENUM::Type packetType;
    4648  int32_t id; // id of the gamestate
     
    5961        @author Oliver Scheuss
    6062*/
    61 class Gamestate: public Packet{
     63class _NetworkExport Gamestate: public Packet{
    6264  public:
    6365    Gamestate();
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