- Timestamp:
- Oct 14, 2008, 12:20:14 AM (16 years ago)
- File:
-
- 1 edited
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code/branches/objecthierarchy/src/network/GamestateHandler.h
r1763 r1916 39 39 @author Oliver Scheuss 40 40 */ 41 class GamestateHandler{41 class _NetworkExport GamestateHandler{ 42 42 private: 43 43 virtual bool add(packet::Gamestate *gs, int clientID)=0;
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