Changeset 1907 for code/trunk/src/network/Server.h
- Timestamp:
- Oct 12, 2008, 7:40:47 PM (16 years ago)
- File:
-
- 1 edited
Legend:
- Unmodified
- Added
- Removed
-
code/trunk/src/network/Server.h
r1785 r1907 63 63 Server(int port, std::string bindAddress); 64 64 Server(int port, const char *bindAddress); 65 ~Server(); 65 66 66 67 void open(); 67 68 void close(); 68 bool processChat(packet::Chat *message, unsigned int clientID); 69 bool sendChat(packet::Chat *chat); 69 bool processChat(std::string message, unsigned int playerID); 70 70 bool queuePacket(ENetPacket *packet, int clientID); 71 71 void tick(float time); … … 74 74 void updateGamestate(); 75 75 private: 76 virtual bool isServer_(){return true;} 76 77 unsigned int shipID(){return 0;} 77 int playerID(){return 0;}78 unsigned int playerID(){return 0;} 78 79 79 80 bool addClient(ENetEvent *event); … … 85 86 bool processPacket( ENetPacket *packet, ENetPeer *peer ); 86 87 bool sendGameState(); 87 88 bool sendObjectDeletes(); 89 virtual bool chat(std::string message); 88 90 89 91 //void processChat( chat *data, int clientId);
Note: See TracChangeset
for help on using the changeset viewer.