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Ignore:
Timestamp:
Oct 12, 2008, 7:40:47 PM (16 years ago)
Author:
scheusso
Message:

merged network branch back to trunk

File:
1 edited

Legend:

Unmodified
Added
Removed
  • code/trunk/src/network/Server.h

    r1785 r1907  
    6363    Server(int port, std::string bindAddress);
    6464    Server(int port, const char *bindAddress);
     65    ~Server();
    6566   
    6667    void open();
    6768    void close();
    68     bool processChat(packet::Chat *message, unsigned int clientID);
    69     bool sendChat(packet::Chat *chat);
     69    bool processChat(std::string message, unsigned int playerID);
    7070    bool queuePacket(ENetPacket *packet, int clientID);
    7171    void tick(float time);
     
    7474    void updateGamestate();
    7575  private:
     76    virtual bool isServer_(){return true;}
    7677    unsigned int shipID(){return 0;}
    77     int playerID(){return 0;}
     78    unsigned int playerID(){return 0;}
    7879   
    7980    bool addClient(ENetEvent *event);
     
    8586    bool processPacket( ENetPacket *packet, ENetPeer *peer );
    8687    bool sendGameState();
    87    
     88    bool sendObjectDeletes();
     89    virtual bool chat(std::string message);
    8890   
    8991    //void processChat( chat *data, int clientId);
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