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Ignore:
Timestamp:
Oct 12, 2008, 12:15:30 PM (16 years ago)
Author:
scheusso
Message:

Lots of changes:
Some fixes/hacks in objects
Changes in Gamestates and bugfixes
Removed some asserts

File:
1 edited

Legend:

Unmodified
Added
Removed
  • code/branches/network/src/network/Server.h

    r1793 r1901  
    6363    Server(int port, std::string bindAddress);
    6464    Server(int port, const char *bindAddress);
     65    ~Server();
    6566   
    6667    void open();
     
    7374    void updateGamestate();
    7475  private:
     76    virtual bool isServer_(){return true;}
    7577    unsigned int shipID(){return 0;}
    7678    unsigned int playerID(){return 0;}
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