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Ignore:
Timestamp:
Oct 12, 2008, 12:15:30 PM (16 years ago)
Author:
scheusso
Message:

Lots of changes:
Some fixes/hacks in objects
Changes in Gamestates and bugfixes
Removed some asserts

File:
1 edited

Legend:

Unmodified
Added
Removed
  • code/branches/network/src/network/GamestateClient.cc

    r1827 r1901  
    182182  packet::Gamestate *GamestateClient::processGamestate(packet::Gamestate *gs){
    183183    if(gs->isCompressed())
    184       assert(gs->decompressData());
     184    {
     185      bool b = gs->decompressData();
     186      assert(b);
     187    }
    185188    if(gs->isDiffed()){
    186189      packet::Gamestate *base = gamestateMap_[gs->getBaseID()];
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