Changeset 1901 for code/branches/network/src/network/Client.cc
- Timestamp:
- Oct 12, 2008, 12:15:30 PM (16 years ago)
- File:
-
- 1 edited
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code/branches/network/src/network/Client.cc
r1793 r1901 60 60 isSynched_=false; 61 61 gameStateFailure_=false; 62 isServer_ = false;63 62 } 64 63 … … 72 71 isSynched_=false; 73 72 gameStateFailure_=false; 74 isServer_ = false;75 73 } 76 74 … … 84 82 isSynched_=false; 85 83 gameStateFailure_=false; 86 isServer_ = false;87 84 } 88 85 … … 155 152 COUT(5) << "tick packet size " << event->packet->dataLength << std::endl; 156 153 packet::Packet *packet = packet::Packet::createPacket(event->packet, event->peer); 157 assert(packet->process()); 154 bool b = packet->process(); 155 assert(b); 158 156 } 159 157 if(gamestate.processGamestates())
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