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Ignore:
Timestamp:
Oct 6, 2008, 1:30:50 PM (16 years ago)
Author:
scheusso
Message:

first efforts to make the network module 64bit compatible
gamestates are still missing

File:
1 edited

Legend:

Unmodified
Added
Removed
  • code/branches/network/src/network/packet/ClassID.h

    r1763 r1890  
    4343public:
    4444  ClassID( unsigned int classID, std::string className );
    45   ClassID( unsigned char* data, int clientID );
     45  ClassID( uint8_t* data, unsigned int clientID );
    4646  ~ClassID();
    4747 
     
    5353  unsigned char *getClassName();
    5454private:
    55   unsigned int classNameLength_;
     55  uint32_t classNameLength_;
    5656};
    5757
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