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Ignore:
Timestamp:
Oct 6, 2008, 1:30:50 PM (16 years ago)
Author:
scheusso
Message:

first efforts to make the network module 64bit compatible
gamestates are still missing

File:
1 edited

Legend:

Unmodified
Added
Removed
  • code/branches/network/src/network/packet/Chat.h

    r1793 r1890  
    1616public:
    1717  Chat( std::string message, unsigned int playerID );
    18   Chat( unsigned char* data, int clientID );
     18  Chat( uint8_t* data, unsigned int clientID );
    1919  ~Chat();
    2020 
     
    2525  unsigned char *getMessage();
    2626private:
    27   unsigned int messageLength_;
    28   int clientID_;
     27  uint32_t messageLength_;
     28  unsigned int clientID_;
    2929};
    3030
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