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Ignore:
Timestamp:
Sep 26, 2008, 12:59:48 AM (17 years ago)
Author:
scheusso
Message:

Fix in Projectiles (network fix)
different improvements in synchronisable and gamestates

File:
1 edited

Legend:

Unmodified
Added
Removed
  • code/branches/network/src/orxonox/objects/BillboardProjectile.cc

    r1747 r1834  
    4242        RegisterObject(BillboardProjectile);
    4343
    44         if (this->owner_)
    45         {
    46             this->billboard_.setBillboardSet("Examples/Flare", ColourValue(1.0, 1.0, 0.5), 1);
    47             this->attachObject(this->billboard_.getBillboardSet());
    48             this->scale(0.5);
    49         }
     44        this->billboard_.setBillboardSet("Examples/Flare", ColourValue(1.0, 1.0, 0.5), 1);
     45        this->attachObject(this->billboard_.getBillboardSet());
     46        this->scale(0.5);
    5047    }
    5148
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