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Ignore:
Timestamp:
Sep 8, 2008, 2:21:00 PM (16 years ago)
Author:
scheusso
Message:

compressing and diffing works now (also shipCache on client). server can't move while client connected. preparations for synchronise frequency of synchronisables

File:
1 edited

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  • code/branches/network/bin/levels/sample.oxw

    r1680 r1742  
    2222<NPC position="0,-200,450" scale="1" mesh="razor.mesh"/>
    2323<NPC position="100,0,400" scale="1" mesh="razor.mesh"/>
    24 
    25 <?lua
    26 for i = 1, 10, 1
    27 do ?>
    28   <SpaceShipAI position="<?lua print(math.random() * 6000 - 3000) ?>,<?lua print(math.random() * 6000 - 3000) ?>,<?lua print(math.random() * 6000 - 3000) ?>" scale="10" yawpitchroll="0,0,0" mesh="assff.mesh" maxSpeed="500" maxSideAndBackSpeed="50" maxRotation="1.0" transAcc="200" rotAcc="3.0" transDamp="75" rotDamp="1.0" />
    29 <?lua
    30 end
    31 ?>
    3224
    3325<!--Model name="starship" position="200,0,500" scale="10" mesh="starship.mesh" yawpitchroll="-90,-90,0" />
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