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Ignore:
Timestamp:
Sep 7, 2008, 3:30:52 PM (16 years ago)
Author:
scheusso
Message:

more progress (still not ok)

File:
1 edited

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  • code/branches/network/src/network/Server.cc

    r1712 r1730  
    259259      //std::cout << "adding gamestate" << std::endl;
    260260      gs->setClientID(cid);
     261      assert(gs->compressData());
    261262      if ( !gs->send() ){
    262263        COUT(3) << "Server: packet with client id (cid): " << cid << " not sended: " << temp->getFailures() << std::endl;
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