Changeset 1712 for code/branches/network/src/network/GamestateManager.h
- Timestamp:
- Sep 6, 2008, 1:39:51 PM (16 years ago)
- File:
-
- 1 edited
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code/branches/network/src/network/GamestateManager.h
r1705 r1712 82 82 private: 83 83 void cleanup(); // "garbage handler" 84 84 bool processGamestate(packet::Gamestate *gs); 85 85 86 std::map<int, packet::Gamestate*> gamestateMap; //map gsID to gamestate* 86 87 std::map<int, int> gamestateUsed; // save the number of clients, that use the specific gamestate
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