Changeset 1712 for code/branches/network/src/network/GamestateClient.cc
- Timestamp:
- Sep 6, 2008, 1:39:51 PM (16 years ago)
- File:
-
- 1 edited
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code/branches/network/src/network/GamestateClient.cc
r1707 r1712 74 74 int id = GAMESTATEID_INITIAL; 75 75 bool b = saveShipCache(); 76 if( tempGamestate_->spreadData()){76 if(processGamestate(tempGamestate_)){ 77 77 if(b) 78 78 loadShipCache(); … … 151 151 } 152 152 153 bool GamestateClient::processGamestate(packet::Gamestate *gs){ 154 assert(gs->decompressData()); 155 if(gs->isDiffed()) 156 assert(gs->undiff(gamestateMap_[gs->getBaseID()])); 157 return gs->spreadData(); 158 } 153 159 154 160 }
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