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Ignore:
Timestamp:
Aug 31, 2008, 5:50:42 PM (16 years ago)
Author:
rgrieder
Message:

Modified the GameState hierarchy so that you can get the parent with the actual type by calling getParent().

File:
1 edited

Legend:

Unmodified
Added
Removed
  • code/branches/gui/src/orxonox/gamestates/GSGUI.h

    r1674 r1688  
    3232#include "OrxonoxPrereqs.h"
    3333#include "core/GameState.h"
     34#include "GSGraphics.h"
    3435
    3536namespace orxonox
    3637{
    37     class _OrxonoxExport GSGUI : public GameState
     38    class _OrxonoxExport GSGUI : public GameStateTyped<GSGraphics>
    3839    {
    3940    public:
     
    4546        void leave();
    4647        void ticked(const Clock& time);
     48
     49        GUIManager* guiManager_;
    4750    };
    4851}
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