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Ignore:
Timestamp:
Aug 27, 2008, 10:21:39 PM (17 years ago)
Author:
rgrieder
Message:
  • Changed GameState so that the new RootGameState can override 2 virtual methods
  • added RootGameState that takes care of state transitions (can only happen between ticks)
  • moved main loop to GSRoot instead of GSGraphics
  • network GameStates not yet finished
  • GraphicsEngine not yet merged into GSGraphics
File:
1 edited

Legend:

Unmodified
Added
Removed
  • code/branches/gui/src/orxonox/gamestates/GSIO.h

    r1670 r1672  
    4545        void enter();
    4646        void leave();
    47         void ticked(float dt);
     47        void ticked(float dt, uint64_t time);
    4848
    4949        //Ogre::Timer*          timer_;            //!< Main loop timer
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