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Timestamp:
Jun 14, 2008, 7:20:00 PM (16 years ago)
Author:
landauf
Message:
  • added thruster flares
  • used new particle effects
  • enemies with less health emit smoke and fire

!!!! MEDIA UPDATE !!!

File:
1 edited

Legend:

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  • code/trunk/src/orxonox/objects/ParticleSpawner.h

    r1563 r1602  
    4141        public:
    4242            ParticleSpawner();
    43             ParticleSpawner(const std::string& templateName, LODParticle::LOD detaillevel, float lifetime, float delay = 0, const Vector3& direction = Vector3::ZERO);
     43            ParticleSpawner(const std::string& templateName, LODParticle::LOD detaillevel, float lifetime = 0, float delay = 0, const Vector3& direction = Vector3::ZERO);
    4444            virtual ~ParticleSpawner();
     45
     46            void setParticle(const std::string& templateName, LODParticle::LOD detaillevel, float lifetime = 0, float delay = 0, const Vector3& direction = Vector3::ZERO);
    4547            inline ParticleInterface* getParticleInterface() const
    4648                { return this->particle_; }
     49
     50            void setVisible(bool visible);
    4751
    4852        private:
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