Changeset 1574 for code/branches/core3/src/network/GameStateClient.cc
- Timestamp:
- Jun 9, 2008, 4:35:38 AM (17 years ago)
- File:
-
- 1 edited
Legend:
- Unmodified
- Added
- Removed
-
code/branches/core3/src/network/GameStateClient.cc
r1534 r1574 151 151 COUT(4) << "loadSnapshot: loading gs: " << state->id << std::endl; 152 152 // get the start of the Synchronisable list 153 orxonox::Iterator<Synchronisable> it=orxonox::ObjectList<Synchronisable>:: start();153 orxonox::Iterator<Synchronisable> it=orxonox::ObjectList<Synchronisable>::begin(); 154 154 syncData sync; 155 155 // loop as long as we have some data ;) … … 236 236 int offset=0, size=0; 237 237 // get total size of gamestate 238 for(it = orxonox::ObjectList<Synchronisable>:: start(); it; ++it){238 for(it = orxonox::ObjectList<Synchronisable>::begin(); it; ++it){ 239 239 if(!it->getBacksync()) 240 240 continue; … … 253 253 memsize=size; 254 254 // go through all Synchronisables 255 for(it = orxonox::ObjectList<Synchronisable>:: start(); it; ++it){255 for(it = orxonox::ObjectList<Synchronisable>::begin(); it; ++it){ 256 256 if(!it->getBacksync()) 257 257 continue;
Note: See TracChangeset
for help on using the changeset viewer.