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Ignore:
Timestamp:
Jun 7, 2008, 11:40:50 PM (16 years ago)
Author:
landauf
Message:
  • added configurable detaillevel for particle effects to [GraphicsEngine]
  • thrusters work properly with changing gamespeed
File:
1 edited

Legend:

Unmodified
Added
Removed
  • code/trunk/src/orxonox/objects/SpaceShip.cc

    r1562 r1563  
    187187    {
    188188        // START CREATING THRUSTER
    189         this->tt1_ = new ParticleInterface("Orxonox/thruster1");
     189        this->tt1_ = new ParticleInterface("Orxonox/thruster1", LODParticle::low);
    190190        this->tt1_->createNewEmitter();
    191191        this->tt1_->getAllEmitters()->setDirection(-this->getInitialDir());
     
    199199        tt1_->addToSceneNode(node2a);
    200200
    201         this->tt2_ = new ParticleInterface("Orxonox/thruster2");
     201        this->tt2_ = new ParticleInterface("Orxonox/thruster2", LODParticle::normal);
    202202        this->tt2_->createNewEmitter();
    203203        this->tt2_->getAllEmitters()->setDirection(Vector3(-1, 0, 0));
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