Planet
navi homePPSaboutscreenshotsdownloaddevelopmentforum

Ignore:
Timestamp:
Jun 6, 2008, 5:31:58 PM (16 years ago)
Author:
landauf
Message:

several improvements:

  • AI works properly now - add enemies with 'createEnemy x' where x is the number of enemies to add, default is 1. You can remove AI ships with 'killEnemies'.
  • Added new explosion (with smoke)
  • Added new projectile (with trail)
  • Added new thruster emitter
  • AI ships are destroyable - they start with 100 hp, each hit makes 15 hp damage, this value is configurable in the config-file: [Projectile] damage_
  • Added AI ship spawn and explosion effects
File:
1 edited

Legend:

Unmodified
Added
Removed
  • code/trunk/src/orxonox/CMakeLists.txt

    r1535 r1552  
    2222  objects/Camera.cc
    2323  objects/CameraHandler.cc
    24   objects/Explosion.cc
    2524  objects/Model.cc
    2625  objects/NPC.cc
    27   objects/Projectile.cc
    28   objects/RotatingProjectile.cc
     26  objects/ParticleSpawner.cc
    2927  objects/Skybox.cc
    3028  objects/SpaceShip.cc
     
    3230  objects/Tickable.cc
    3331  objects/WorldEntity.cc
     32
     33  objects/Projectile.cc
     34  objects/BillboardProjectile.cc
     35  objects/RotatingProjectile.cc
     36  objects/ParticleProjectile.cc
    3437
    3538#  objects/weapon/AmmunitionDump.cc
Note: See TracChangeset for help on using the changeset viewer.