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Ignore:
Timestamp:
May 31, 2008, 11:24:44 PM (16 years ago)
Author:
rgrieder
Message:
  • set the svn:eol-style property to all files so, that where ever you check out, you'll get the right line endings (had to change every file with mixed endings to windows in order to set the property)
File:
1 edited

Legend:

Unmodified
Added
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  • code/branches/network/src/orxonox/OrxonoxStableHeaders.h

    • Property svn:eol-style set to native
    r1414 r1494  
    11/*
    22 *   ORXONOX - the hottest 3D action shooter ever to exist
    3  *                    > www.orxonox.net <
    4  *
     3 *                    > www.orxonox.net < *
    54 *
    65 *   License notice:
     
    3130 @brief Contains the bigger (or smaller) header files in order to precompile them with MSVC
    3231 */
    33 
    34 #ifndef _OrxonoxStableHeaders_H__
    35 #define _OrxonoxStableHeaders_H__
    36 
    37 #include "util/OrxonoxPlatform.h"
    38 
    39 #if ORXONOX_COMPILER == ORXONOX_COMPILER_MSVC
    40 
    41 // including std headers here is useless since they're already precompiled
    42 
    43 #ifndef WIN32_LEAN_AND_MEAN
    44 // prevent Ogre from including winsock.h that messes with winsock2.h from enet
    45 #  define WIN32_LEAN_AND_MEAN
    46 #endif
    47 // not including the entire Ogre.h doesn't exceed the default heap size for pch
    48 //#include <Ogre.h>
    49 #include <OgreBillboardSet.h>
    50 #include <OgreCamera.h>
    51 #include <OgreColourValue.h>
    52 #include <OgreConfigFile.h>
    53 #include <OgreEntity.h>
    54 #include <OgreException.h>
    55 #include <OgreFrameListener.h>
    56 #include <OgreLight.h>
    57 #include <OgreLog.h>
    58 #include <OgreLogManager.h>
    59 #include <OgreMath.h>
    60 #include <OgreMatrix3.h>
    61 #include <OgreOverlay.h>
    62 #include <OgreOverlayElement.h>
    63 #include <OgreOverlayManager.h>
    64 #include <OgreParticleEmitter.h>
    65 #include <OgreParticleSystem.h>
    66 #include <OgreQuaternion.h>
    67 #include <OgreResourceGroupManager.h>
    68 #include <OgreRenderWindow.h>
    69 #include <OgreRoot.h>
    70 #include <OgreSceneManager.h>
    71 #include <OgreSceneNode.h>
    72 #include <OgreStringConverter.h>
    73 #include <OgreTextureManager.h>
    74 #include <OgreTimer.h>
    75 #include <OgreVector2.h>
    76 #include <OgreVector3.h>
    77 #include <OgreVector3.h>
    78 #include <OgreViewport.h>
    79 #include <OgreWindowEventUtilities.h>
    80 
    81 //-----------------------------------------------------------------------
     32#ifndef _OrxonoxStableHeaders_H__#define _OrxonoxStableHeaders_H__#include "util/OrxonoxPlatform.h"#if ORXONOX_COMPILER == ORXONOX_COMPILER_MSVC// including std headers here is useless since they're already precompiled#ifndef WIN32_LEAN_AND_MEAN// prevent Ogre from including winsock.h that messes with winsock2.h from enet#  define WIN32_LEAN_AND_MEAN#endif// not including the entire Ogre.h doesn't exceed the default heap size for pch//#include <Ogre.h>#include <OgreBillboardSet.h>#include <OgreCamera.h>#include <OgreColourValue.h>#include <OgreConfigFile.h>#include <OgreEntity.h>#include <OgreException.h>#include <OgreFrameListener.h>#include <OgreLight.h>#include <OgreLog.h>#include <OgreLogManager.h>#include <OgreMath.h>#include <OgreMatrix3.h>#include <OgreOverlay.h>#include <OgreOverlayElement.h>#include <OgreOverlayManager.h>#include <OgreParticleEmitter.h>#include <OgreParticleSystem.h>#include <OgreQuaternion.h>#include <OgreResourceGroupManager.h>#include <OgreRenderWindow.h>#include <OgreRoot.h>#include <OgreSceneManager.h>#include <OgreSceneNode.h>#include <OgreStringConverter.h>#include <OgreTextureManager.h>#include <OgreTimer.h>#include <OgreVector2.h>#include <OgreVector3.h>#include <OgreVector3.h>#include <OgreViewport.h>#include <OgreWindowEventUtilities.h>//-----------------------------------------------------------------------
    8233// ORXONOX HEADERS
    8334//-----------------------------------------------------------------------
    8435
    8536#include "ois/OIS.h"
    86 
    8737//#include "util/Convert.h"
    88 #include "util/Math.h"
    89 //#include "util/Multitype.h"
    90 //#include "util/MultiTypeMath.h"
    91 //#include "util/MultiTypePrimitive.h"
    92 //#include "util/MultiTypeString.h"
    93 #include "util/Sleep.h"
    94 #include "util/String.h"
    95 #include "util/SubString.h"
    96 //#include "util/XMLIncludes.h"
    97 #include "tinyxml/ticpp.h"
    98 #include "tinyxml/tinyxml.h"
    99 
    100 #include "core/BaseObject.h"
    101 //#include "core/CommandExecutor.h"
    102 //#include "core/CoreIncludes.h"
    103 //#include "core/ConfigValueIncludes.h"
    104 #include "core/Debug.h"
    105 //#include "core/Executor.h"
    106 #include "core/Tickable.h"
    107 //#include "core/XMLPort.h"
    108 
    109 #include "network/Synchronisable.h"
    110 
    111 #include "OrxonoxPrereqs.h"
    112 #include "tools/Timer.h"
    113 #include "objects/Model.h"
    114 #include "objects/WorldEntity.h"
    115 
    116 #endif /* Compiler MSVC */
    117 
    118 #endif /* _OrxonoxStableHeaders_H__ */
     38#include "util/Math.h"//#include "util/Multitype.h"//#include "util/MultiTypeMath.h"//#include "util/MultiTypePrimitive.h"//#include "util/MultiTypeString.h"#include "util/Sleep.h"#include "util/String.h"#include "util/SubString.h"//#include "util/XMLIncludes.h"#include "tinyxml/ticpp.h"#include "tinyxml/tinyxml.h"#include "core/BaseObject.h"//#include "core/CommandExecutor.h"//#include "core/CoreIncludes.h"//#include "core/ConfigValueIncludes.h"#include "core/Debug.h"//#include "core/Executor.h"#include "core/Tickable.h"//#include "core/XMLPort.h"#include "network/Synchronisable.h"#include "OrxonoxPrereqs.h"#include "tools/Timer.h"#include "objects/Model.h"#include "objects/WorldEntity.h"#endif /* Compiler MSVC */#endif /* _OrxonoxStableHeaders_H__ */
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