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Ignore:
Timestamp:
May 31, 2008, 11:24:44 PM (16 years ago)
Author:
rgrieder
Message:
  • set the svn:eol-style property to all files so, that where ever you check out, you'll get the right line endings (had to change every file with mixed endings to windows in order to set the property)
File:
1 edited

Legend:

Unmodified
Added
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  • code/branches/network/src/network/dummyserver.cc

    • Property svn:eol-style set to native
    r1293 r1494  
    1 /*
    2  *   ORXONOX - the hottest 3D action shooter ever to exist
    3  *                    > www.orxonox.net <
    4  *
    5  *
    6  *   License notice:
    7  *
    8  *   This program is free software; you can redistribute it and/or
    9  *   modify it under the terms of the GNU General Public License
    10  *   as published by the Free Software Foundation; either version 2
    11  *   of the License, or (at your option) any later version.
    12  *
    13  *   This program is distributed in the hope that it will be useful,
    14  *   but WITHOUT ANY WARRANTY; without even the implied warranty of
    15  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    16  *   GNU General Public License for more details.
    17  *
    18  *   You should have received a copy of the GNU General Public License
    19  *   along with this program; if not, write to the Free Software
    20  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
    21  *
    22  *   Author:
    23  *      Oliver Scheuss, (C) 2007
    24  *   Co-authors:
    25  *      ...
    26  *
    27  */
    28 
    29 //
    30 // Dummy server to test ConnectionManager and PacketBuffer classes
    31 //
    32 // Author: Oliver Scheuss
    33 
    34 #include <iostream>
    35 #include <enet/enet.h>
    36 
    37 #include "util/Sleep.h"
    38 #include "ConnectionManager.h"
    39 #include "PacketManager.h"
    40 #include "PacketTypes.h"
    41 #include "ClientInformation.h"
    42 
    43 using namespace network;
    44 
    45 int main(){
    46   bool quit=false;
    47   ENetPacket *packet;
    48   ClientInformation clients;
    49   ConnectionManager server = ConnectionManager(&clients);
    50   server.createListener();
    51 
    52   PacketDecoder dec;
    53 
    54   while(!quit){
    55     if(server.queueEmpty())
    56       // Warning: usleep(100) is Sleep(100/1000) = Sleep(0), which is nothing!
    57       usleep(1);
    58     else{
    59       ENetAddress addr;
    60       packet=server.getPacket(addr);
    61       if(packet==NULL){
    62         // there was some error
    63         //std::cout << "null pointer" << std::endl;
    64         quit=true;
    65       }
    66       else{
    67         //std::cout << "We received: " << packet->data << std::endl;
    68         dec.elaborate(packet, 1);
    69       }
    70     }
    71   }
    72   server.quitListener();
    73   return 0;
    74 }
     1/* *   ORXONOX - the hottest 3D action shooter ever to exist *                    > www.orxonox.net < * * *   License notice: * *   This program is free software; you can redistribute it and/or *   modify it under the terms of the GNU General Public License *   as published by the Free Software Foundation; either version 2 *   of the License, or (at your option) any later version. * *   This program is distributed in the hope that it will be useful, *   but WITHOUT ANY WARRANTY; without even the implied warranty of *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the *   GNU General Public License for more details. * *   You should have received a copy of the GNU General Public License *   along with this program; if not, write to the Free Software *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. * *   Author: *      Oliver Scheuss, (C) 2007 *   Co-authors: *      ... * *///// Dummy server to test ConnectionManager and PacketBuffer classes//// Author: Oliver Scheuss#include <iostream>#include <enet/enet.h>#include "util/Sleep.h"#include "ConnectionManager.h"#include "PacketManager.h"#include "PacketTypes.h"
     2#include "ClientInformation.h"using namespace network;int main(){  bool quit=false;  ENetPacket *packet;  ClientInformation clients;  ConnectionManager server = ConnectionManager(&clients);  server.createListener();  PacketDecoder dec;  while(!quit){    if(server.queueEmpty())      // Warning: usleep(100) is Sleep(100/1000) = Sleep(0), which is nothing!      usleep(1);    else{      ENetAddress addr;      packet=server.getPacket(addr);      if(packet==NULL){        // there was some error        //std::cout << "null pointer" << std::endl;        quit=true;      }      else{        //std::cout << "We received: " << packet->data << std::endl;        dec.elaborate(packet, 1);      }    }  }  server.quitListener();  return 0;}
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