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Ignore:
Timestamp:
May 26, 2008, 9:21:53 PM (16 years ago)
Author:
scheusso
Message:

another one bites the dust: solved that problem with zeros in the gamestate

File:
1 edited

Legend:

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  • code/branches/network/src/network/Synchronisable.cc

    r1425 r1431  
    7070  bool Synchronisable::create(){
    7171    this->classID = this->getIdentifier()->getNetworkID();
    72     COUT(4) << "setting classid from " << this->getIdentifier()->getName() << " to: " << classID << std::endl;
     72    COUT(4) << "creating synchronisable: setting classid from " << this->getIdentifier()->getName() << " to: " << classID << std::endl;
    7373    return true;
    7474  }
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