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Ignore:
Timestamp:
May 25, 2008, 11:08:19 PM (17 years ago)
Author:
scheusso
Message:

implemented some sort of buffer for the spaceship movements (makes the movements on the client smoother)

File:
1 edited

Legend:

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  • code/branches/network/src/orxonox/objects/Explosion.cc

    r1421 r1425  
    8080    };
    8181   
    82     bool Explosion::create(){
    83       return WorldEntity::create();
    84     }
     82    /*bool Explosion::create(){
     83      if(!WorldEntity::create())
     84        return false;
     85      classID=this->getIdentifier()->getNetworkID();
     86    }*/
    8587
    8688    void Explosion::destroyObject()
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