Changeset 1362 for code/trunk/src/orxonox/hud/HUD.h
- Timestamp:
- May 22, 2008, 2:56:48 PM (16 years ago)
- File:
-
- 1 edited
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code/trunk/src/orxonox/hud/HUD.h
r1056 r1362 1 1 /* 2 3 * > www.orxonox.net < 4 5 * 6 * License notice: 7 * 8 * This program is free software; you can redistribute it and/or 9 * modify it under the terms of the GNU General Public License 10 * as published by the Free Software Foundation; either version 2 11 * of the License, or (at your option) any later version. 12 * 13 * This program is distributed in the hope that it will be useful, 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 16 * GNU General Public License for more details. 17 * 18 * You should have received a copy of the GNU General Public License19 * along with this program; if not, write to the Free Software 20 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. 21 * 22 * Author: 23 * Yuning Chai 24 * Co-authors: 25 * ... 26 * 27 */ 2 * ORXONOX - the hottest 3D action shooter ever to exist 3 * 4 * 5 * License notice: 6 * 7 * This program is free software; you can redistribute it and/or 8 * modify it under the terms of the GNU General Public License 9 * as published by the Free Software Foundation; either version 2 10 * of the License, or (at your option) any later version. 11 * 12 * This program is distributed in the hope that it will be useful, 13 * but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * GNU General Public License for more details. 16 * 17 * You should have received a copy of the GNU General Public License 18 * along with this program; if not, write to the Free Software 19 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. 20 * 21 * Author: 22 * Yuning Chai 23 * Co-authors: 24 * Felix Schulthess 25 * 26 */ 27 28 28 29 29 #ifndef _HUD_H__ 30 30 #define _HUD_H__ 31 31 32 #include <string.h> 33 #include <OgreOverlayElement.h> 34 #include <OgreTextAreaOverlayElement.h> 35 #include <OgrePrerequisites.h> 36 32 37 #include "OrxonoxPrereqs.h" 33 34 #include <string> 35 36 #include <OgrePrerequisites.h> 38 #include "core/Tickable.h" 39 #include "BarOverlayElement.h" 40 #include "RadarOverlayElement.h" 37 41 38 42 39 43 namespace orxonox 40 44 { 41 class _OrxonoxExport HUD 42 { 43 private: 44 Ogre::OverlayElement* timeText_; 45 Ogre::OverlayElement* targetWindowNameText_; 46 Ogre::OverlayElement* targetWindowStatusText_; 47 Ogre::OverlayElement* targetWindowDistanceText_; 48 Ogre::OverlayElement* targetWindowHitRatingText_; 49 Ogre::OverlayElement* energyLength_; 50 Ogre::OverlayElement* shieldLeftTop_; 51 Ogre::OverlayElement* shieldRightTop_; 52 Ogre::OverlayElement* shieldLeftBottom_; 53 Ogre::OverlayElement* shieldRightBottom_; 54 Ogre::OverlayElement* rocketNum1_; 55 Ogre::OverlayElement* rocketNum2_; 56 Ogre::OverlayElement* rocketNum3_; 57 Ogre::OverlayElement* rocketNum4_; 58 Ogre::OverlayElement* energyDistrPoint_; 59 Ogre::OverlayElement* primarChoice_; 45 class _OrxonoxExport HUD : public Tickable 46 { 47 private: 48 Ogre::OverlayManager* om; 49 Ogre::Overlay* orxonoxHUD; 50 Ogre::OverlayContainer* container; 51 Ogre::TextAreaOverlayElement* test; 52 BarOverlayElement* energyBar; 53 BarOverlayElement* speedoBar; 54 RadarOverlayElement* radar; 60 55 61 int timeMin_; 62 int timeSec_; 56 public: 57 HUD(int zoom); 58 ~HUD(); 59 virtual void tick(float); 63 60 64 std::string targetWindowName_; 65 std::string targetWindowStatus_; 66 int targetWindowDistance_; 67 int targetWindowHitRating_; 68 69 int energyValue_; 70 71 bool shieldLeftTopValue_; 72 bool shieldRightTopValue_; 73 bool shieldLeftBottomValue_; 74 bool shieldRightBottomValue_; 75 76 int rocket1_; 77 int rocket2_; 78 int rocket3_; 79 int rocket4_; 80 81 float energyDistrShield_; 82 float energyDistrEngine_; 83 float energyDistrLaser_; 84 85 float energyDistrPixelX_; 86 float energyDistrPixelY_; 87 88 int primarValue_; 89 90 public: 91 HUD( void ); 92 ~HUD( void ); 93 void init( void ); 94 95 void setTime(int i, int j); 96 void setTargetWindowName(std::string i); 97 void setTargetWindowStatus(std::string i); 98 void setTargetWindowDistance(int i); 99 void setTargetWindowHitRating(int i); 100 void setEnergyValue(int i); 101 void setShieldLeftTopValue(bool i); 102 void setShieldRightTopValue(bool i); 103 void setShieldLeftBottomValue(bool i); 104 void setShieldRightBottomValue(bool i); 105 void setRocket1(int i); 106 void setRocket2(int i); 107 void setRocket3(int i); 108 void setRocket4(int i); 109 void setEnergyDistr(float s, float e, float l); 110 void setPrimar(int i); 111 112 }; 61 }; 113 62 } 114 63 115 #endif /* _HUD_H__ */64 #endif
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