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Ignore:
Timestamp:
May 20, 2008, 1:48:40 AM (16 years ago)
Author:
landauf
Message:
  • added colored output in the InGameConsole, depending on the output level (error = red, …).
  • increased performance of InGameConsole and Shell
File:
1 edited

Legend:

Unmodified
Added
Removed
  • code/branches/console/src/core/InputBuffer.cc

    r1317 r1334  
    163163    bool InputBuffer::keyPressed(const OIS::KeyEvent &e)
    164164    {
     165        if (this->keyboard_->isModifierDown(OIS::Keyboard::Alt) && e.key == OIS::KC_TAB)
     166            return true;
     167
    165168        for (std::list<InputBufferListenerTuple>::iterator it = this->listeners_.begin(); it != this->listeners_.end(); ++it)
    166169        {
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