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Ignore:
Timestamp:
Oct 31, 2007, 11:16:00 AM (16 years ago)
Author:
rgrieder
Message:
 
File:
1 edited

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  • code/branches/main_reto/include/OrxonoxShip.h

    r130 r133  
    33
    44#include "Ogre.h"
     5#include "Bullet.h"
    56
    67using namespace Ogre;
     
    1112        Vector3 speed;
    1213        float thrust, sideThrust, baseThrust;
     14        Vector3 bulletSpeed;
    1315
    1416        OrxonoxShip(SceneManager*, SceneNode*);
     
    2527        Real getThrust();
    2628
     29        Bullet* fire();
     30
    2731        bool tick(unsigned long, float);
    2832
     
    3236        Entity *mShip;
    3337
     38        int n;
     39
    3440};
    3541
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