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Ignore:
Timestamp:
May 19, 2008, 4:37:06 PM (16 years ago)
Author:
landauf
Message:

fixed crash when displaying debug-level 4 and 5 in the InGameConsole. It works perfectly now, although it's not recommended, because you won't see much of your own input in the console any more ;)
however, performance is quite good. maybe i can improve it even more.

File:
1 edited

Legend:

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  • code/branches/console/src/core/CoreSettings.h

    r1064 r1326  
    5454
    5555            static int getSoftDebugLevel(OutputHandler::OutputDevice device = OutputHandler::LD_All);
     56            static void setSoftDebugLevel(OutputHandler::OutputDevice device, int level);
    5657            static const std::string& getLanguage();
    5758            static void resetLanguage();
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