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Ignore:
Timestamp:
May 8, 2008, 11:53:58 AM (16 years ago)
Author:
scheusso
Message:

some enhanced memory handling

File:
1 edited

Legend:

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  • code/branches/network3/src/network/Client.h

    r1245 r1248  
    101101    GameStateClient gamestate;
    102102    bool isConnected;
     103    bool isSynched_;
    103104
    104105    // implement data processing functions of PacketDecoder
     
    109110    int clientID_;     // this is the id the server gave to us
    110111    int shipID_;
    111     bool test_once;
    112112  };
    113113
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