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Timestamp:
May 16, 2019, 1:13:58 PM (5 years ago)
Author:
pomselj
Message:

BallProjectiles fly

File:
1 edited

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  • code/branches/OrxoBlox_FS19/src/modules/OrxoBlox/OrxoBlox.h

    r12370 r12371  
    8989            OrxoBloxCenterpoint* getCenterpoint(void)
    9090                { return this->center_; }
    91             OrxoBloxStones* CheckForCollision(OrxoBloxBall* Ball);
     91            //OrxoBloxStones* CheckForCollision(OrxoBloxBall* Ball);
    9292            virtual void addBots(unsigned int amount) override{} //<! overwrite function in order to bypass the addbots command
    9393        protected:
     
    9595            void startWall(void);
    9696            void createWall(void);
    97             void startBall(); //!< Starts the ball with some default speed.
     97            //void startBall(); //!< Starts the ball with some default speed.
    9898            void cleanup(); //!< Cleans up the Gametype by destroying the ball and the bats.
    9999
    100100            WeakPtr<OrxoBloxCenterpoint> center_; //!< The playing field.
    101             WeakPtr<OrxoBloxBall> ball_; //!< The OrxoBlox ball.
     101            //WeakPtr<OrxoBloxBall> ball_; //!< The OrxoBlox ball.
    102102            unsigned int level_;
    103103
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