- Timestamp:
- May 16, 2019, 1:13:21 PM (5 years ago)
- File:
-
- 1 edited
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code/branches/OrxoBlox_FS19/src/modules/OrxoBlox/OrxoBloxShip.h
r12367 r12370 51 51 52 52 //no rotation in x and z direction! 53 virtual void rotatePitch(const Vector2& value) override{}; // Rotate in pitch direction. 53 //virtual void rotatePitch(const Vector2& value) override{}; // Rotate in pitch direction. 54 //Yaw 54 55 virtual void rotateRoll(const Vector2& value) override{}; // Rotate in roll direction. 56 virtual void boost(bool boost) override; //Override, so that the ship does not shake 55 57 56 58 /*Functions that can be helpful while debugging. … … 68 70 69 71 protected: 70 virtual void death() override;71 72 private: 72 73 OrxoBlox* getGame();
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