Planet
navi homePPSaboutscreenshotsdownloaddevelopmentforum

Ignore:
Timestamp:
Apr 25, 2019, 2:45:27 PM (5 years ago)
Author:
peterf
Message:

continued brown

File:
1 edited

Legend:

Unmodified
Added
Removed
  • code/branches/3DPacman_FS19/src/modules/pacman/PacmanRed.cc

    r12322 r12323  
    4545
    4646        for(int u=0; u < 67; u++){//always check if player passed a point
    47             if(jeanfindpos(this->getPlayerPos(), possibleposition[u])){
    48             this->lastPlayerPassedPoint=possibleposition[u];
    49                     }
     47            //if(possibleposition[u]!=Vector3(0,10,15)){
     48                if(jeanfindpos(this->getPlayerPos(), possibleposition[u])){
     49                    //if(!findpos(possibleposition[u],Vector3(0,10,15))){
     50                this->lastPlayerPassedPoint=possibleposition[u];
     51                            }
     52                        //}
     53                //}
    5054            }
    5155
     
    125129                std::cout<<this->actuelposition<<endl;*/
    126130
     131                //if(!findpos(pointInFrontOfPlayer, Vector3(0,10,15))){
    127132                nextMove(lastPlayerPassedPoint, pointInFrontOfPlayer);
     133                    //}
    128134                std::cout<<"ogslodm"<<endl;
    129135            }
Note: See TracChangeset for help on using the changeset viewer.